Bazsites.com Game Design
Directory Topics
On the Web
- Game Design Depository - Resources and quotes from famous game designers and others.
- The Art of Computer Game Design - The entire book "The Art of Computer Game Design" by games industry veteran Chris Crawford published in HTML.
- Miller, Scott - Game Matters - Blog discussing game design and the games industry.
- The Designers Notebook - Ernest Adams - The Designers Notebook is the home page of Ernest Adams, a long time games industry veteran. It provides informative articles and resources for aspiring game designers.
- GameInstitute - Offers convenient, high quality online game programming courses. Courses are designed to teach you fundamental and advanced game programming techniques so that you can design and develop your own computer games.
- Fristrom, Jamie - GameDevBlog - Blog covering game design, management, and coding by Treyarch designer and frequent Gamasutra contributor Fristrom.
- Crawford, Chris - Erasmatazz - articles on game design and some related software by the designer of Balance Of Power.
- Oxland, Kevin - Personal news, information on his book "Gameplay and Design", and links to UK game design related university courses.
- Dave Taylor Consulting - Site of Carbon6 and former id designer Dave Taylor, offering game design and related consultancy services.
- Warfield, Thomas - A Shareware Life - Blog and personal site covering game designer and the shareware industry from the designer of Pretty Good Solitaire.
Wikipedia Articles
- Game design - Game design is the process of designing the content and rules of a game. The term is also used to describe both the game design embodied in an actual game as well as documentation that describes such a design.
- Chris Crawford on Game Design - Chris Crawford on Game Design (ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although referred to as the second edition of The Art of Computer Game Design, it is in fact a completely new book.
- Game Design: Theory and Practice - Game Design: Theory and Practice (ISBN 978-0262240451) is a book on game design by Richard Rouse III, published by Wordware Publishing in 2002. A revised and expanded version was published in 2005.
- Level design - Level design or game mapping is the creation of levels—locales, stages, or missions—for a video game (such as a console game or computer game). This is done using level design tools, special software usually developed just for the purpose of building levels.
- Video Game Design Pro - Video Game Design Pro, sometimes referred to as VGDP , is a windows based word processing application specifically for the development and maintenance of a video game's design document. It allows users to create and edit designs, then locate that information during development.